My guild does not have official raid nights on Tuesday nights, but there were enough people interested to see the new content that we were able to put together 2 ten man raids. At first look, it appears that the Plagueworks is a decent step up in difficulty from the Lower Spire.
Let’s start with the trash. The Valkyries flying around the first room in ICC spawn lots of adds so be ready for them. After you deal with the Valkyries, there will be two Abominations at the entrance to the Plagueworks. Be sure to pull them away from the entrance or you will get agro from a wandering band of mobs. We found this out the hard way. After the abominations, there are a couple undead mobs that spawn bombs. These bombs must be killed before they explode or your raid will take massive damage. We also found this out the hard way. Eventually you will come to a three way split. To the left is Festergut’s room. Rotface’s room is on the right and I can only guess that Professor Putricide is inside the center room that is blocked.
Each of the paths are guarded by the bosses’ pets Precious and Stinky One of the pets has a constant AE damage pulse while the other spawns a ton of adds. They both have a nasty ability called Devastate that lowers your whole raid down to a sliver of health. The pets roam the hallways so make sure to pull the one you are fighting out far enough that it doesn’t agro the other.
After killing the pets, we went down the left tunnel to Festergut. It tooks us a couple looks, but we knocked him out on the third pull. The pre-release guides are pretty accurate. They key to this fight is getting everyone three stacks of Innoculate and doing lots of DPS. Warning: The enrage timer is indeed 5 minutes. So people will need to bring their “A” game.
After killing Festergut, we proceeded to Rotface. In the pre-release information Rotface definitely sounded like the easier of the two fights. He’s not! Again, the pre-release guides are fairly accurate. The major issue with Rotface is once he gets to 30% he seems to soft-enrage. During this time he rapidly increases the rate at which he diseases people which creates a very difficult to manage amount of slimes. The team I was on was not able to get Rotface down. I believe the best we did was 9%. Our other team was able to beat him after several attempts, but I got the impression that it was pure chaos in the end.
It was refreshing to have some new things to work on. After I see these fights on 25 man, I plan to write up fairly detailed guides.
I wouldn’t be too surprised if Rotface gets tuned down a little bit. We wiped on Rotface long enough that the trash respawned. It appears the pet’s are tied to their masters though as only Rotface’s pet respawned.
As always, feel free to leave any questions or comments.



